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PC Gamer (Italian) 35
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PC Gamer IT CD 35 1-2.iso
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UADEMO
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MSUADEMO.EXE
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CABFILE
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IDR_CABFILE
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DATA
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SCRIPTS
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WEAP_U.SCR
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Text File
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1998-07-24
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16KB
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496 lines
;--------------------------------------------------------------------------------------------------------------------------------------
; Waffen User
; (C) 1996-1998 B.Beyreuther / A.Flemming / A.Weissflog
;------------------------------------------------------------------------------------------------------------------------------------
new_weapon 1
model = missile
name = WHIZKID
wireframe = wireless/otlw1.sklt
energy = 3000 ; 6750 7500
mass = 30 ; 30
force = 30000 ; 5000
maxrot = 3.5 ; 3.0
airconst = 200 ; 40.0
start_speed = 200 ; 100
life_time = 2600 ; 1800
shot_time = 1000 ; 900 1500 2000
shot_time_user = 650 ; 600 900
radius = 45 ; 35
type_icon = I ; debug
vp_normal = 360 ; 114
vp_fire = 360 ; 114
vp_dead = 67
vp_wait = 360 ; 114
vp_megadeth = 69
vp_genesis = 98
shk_hit_slot = 1
shk_hit_time = 300
shk_hit_mag0 = 0.5
shk_hit_mag1 = 0
shk_hit_z = 0.0
pal_hit_slot = 4
pal_hit_mag0 = 0.03
pal_hit_mag1 = 0
pal_hit_time = 80
energy_tank = 0.7 ; 1
energy_heli = 1 ; 1.5
energy_flyer = 1 ; 1.5
energy_robo = 0.5 ; 0.7
radius_tank = 35
radius_heli = 90 ; 52.5
radius_flyer = 100
radius_robo = 35
end
new_weapon 2
model = grenade
name = GRANATE1
wireframe = wireless/otlw2.sklt
energy = 12000
mass = 50
force = 100
maxrot = 1.5
airconst = 10
start_speed = 200
life_time = 1800
shot_time = 200
shot_time_user = 200
salve_shots = 2
salve_delay = 1000
radius = 20
type_icon = I
vp_normal = 68
vp_fire = 68
vp_dead = 67
vp_wait = 68
vp_megadeth = 70
vp_genesis = 68
shk_hit_slot = 1
shk_hit_time = 400
shk_hit_mag0 = 0.8
shk_hit_mag1 = 0
shk_hit_x = 0.2
shk_hit_y = 0.2
shk_hit_z = 0.0
shk_hit_mute = 0.04
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
energy_tank = 1
energy_heli = 0.7
energy_flyer = 0.5
energy_robo = 1.5
radius_tank = 30
radius_heli = 10
radius_flyer = 10
radius_robo = 20
end
new_weapon 3
model = grenade
name = GRANATE2
wireframe = wireless/otlw3.sklt
energy = 40000
mass = 200
force = 100
maxrot = 1.5
airconst = 10.0
start_speed = 200
life_time = 1800
shot_time = 3000
shot_time_user = 1500
radius = 25
type_icon = I ; debug
vp_normal = 353 ; 68
vp_fire = 353 ; 68
vp_dead = 67
vp_wait = 353 ; 68
vp_megadeth = 70
vp_genesis = 68
shk_hit_slot = 1
shk_hit_time = 300
shk_hit_mag0 = 2
shk_hit_z = 0
shk_hit_mute = 0.03
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 150
energy_tank = 1
energy_heli = 0.7
energy_flyer = 0.5
energy_robo = 1.5
radius_tank = 37.5
radius_heli = 25
radius_flyer = 25
radius_robo = 25
end
new_weapon 4
model = missile
name = SNOOPY
wireframe = wireless/otlw4.sklt
energy = 30000
mass = 50
force = 10000
maxrot = 3.0
airconst = 75
start_speed = 50
life_time = 7000
life_time_nt = 3200
radius = 40
shot_time = 3000
shot_time_user = 1000
type_icon = I ; debug
vp_normal = 98
vp_fire = 98
vp_dead = 67
vp_wait = 98
vp_megadeth = 69
vp_genesis = 98
shk_hit_slot = 1
shk_hit_time = 200
shk_hit_mag0 = 0.5
shk_hit_mag1 = 0
shk_hit_z = 0
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 150
energy_tank = 0.5
energy_heli = 1.6
energy_flyer = 1.5
energy_robo = 0.4 ; 1
radius_tank = 40
radius_heli = 60
radius_flyer = 60
radius_robo = 20 ; 40
end
new_weapon 6
model = rocket ; Vielleicht nochmal ne MISSY draus machen ?
name = FIRESTORM
wireframe = wireless/otlw6.sklt
energy = 20000 ; Runtergesetzt von 30000 !!!!!!!
mass = 50
force = 5000
maxrot = 1.2
airconst = 80
start_speed = 100
life_time = 2500
shot_time = 1800 ; 1800
shot_time_user = 900 ; 1000
radius = 50
type_icon = I ; debug
vp_normal = 224 ; 113
vp_fire = 113
vp_dead = 67
vp_wait = 113
vp_megadeth = 69
vp_genesis = 113
shk_hit_slot = 1
shk_hit_time = 500
shk_hit_mag0 = 1.0
shk_hit_z = 0.0
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
energy_tank = 1.5
energy_heli = 1
energy_flyer = 0.5
energy_robo = 1
radius_tank = 100
radius_heli = 50
radius_flyer = 50
radius_robo = 50
end
new_weapon 15
model = missile
name = DER_SCHLAUE_URFIN
wireframe = wireless/otlw15.sklt
energy = 45000
mass = 70.0
force = 8000 ; 7000.0
maxrot = 3.0
airconst = 200 ; 85.0
start_speed = 150
life_time = 8600 ; 3200
life_time_nt = 4300
drive_time = 4299 ; 3111
shot_time = 2000
shot_time_user = 1000
radius = 45
type_icon = I ; debug
vp_normal = 66
vp_fire = 66
vp_dead = 67
vp_wait = 66
vp_megadeth = 69
vp_genesis = 66
shk_hit_slot = 1
shk_hit_time = 300
shk_hit_mag0 = 0.5
shk_hit_mag1 = 0
shk_hit_z = 0.0
shk_hit_mute = 0.02
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 80
energy_tank = 1.5
energy_heli = 1
energy_flyer = 0.5
energy_robo = 1
radius_tank = 90
radius_heli = 45
radius_flyer = 45
radius_robo = 45
end
new_weapon 16
model = missile
name = WHIZKID2
wireframe = wireless/otlw16.sklt
energy = 10000
mass = 30.0
force = 5000.0
maxrot = 3.0
airconst = 40.0
start_speed = 100
life_time = 1800
shot_time = 2100 ; 2000
shot_time_user = 1100 ; 1000
radius = 40
type_icon = I ; debug
vp_normal = 98
vp_fire = 98
vp_dead = 67
vp_wait = 98
vp_megadeth = 69
vp_genesis = 98
shk_hit_slot = 1
shk_hit_time = 300
shk_hit_mag0 = 0.5
shk_hit_mag1 = 0
shk_hit_z = 0.0
pal_hit_slot = 4
pal_hit_mag0 = 0.04
pal_hit_mag1 = 0
pal_hit_time = 40
energy_tank = 0.7 ; 1
energy_heli = 1 ; 1.5
energy_flyer = 1 ; 1.5
energy_robo = 0.65 ; 0.7
radius_tank = 40
radius_heli = 60
radius_flyer = 80
radius_robo = 40
end
new_weapon 90
model = rocket
name = VORNRAUS
energy = 4000 ; 1600 8000
mass = 50
force = 5000
maxrot = 1.2
airconst = 40
start_speed = 120 ; 200
life_time = 1700 ; 4000 2000
shot_time = 950
shot_time_user = 350
radius = 50
type_icon = I ;DEBUGICON
vp_normal = 284 ; 114
vp_fire = 114
vp_dead = 112
vp_wait = 114
vp_megadeth = 112
vp_genesis = 114
shk_hit_slot = 1
shk_hit_time = 200
shk_hit_mag0 = 0.2
shk_hit_mag1 = 0
shk_hit_z = 0.0
shk_hit_mute = 0.04
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
end
new_weapon 91
model = rocket
name = HINTENRAUS
energy = 4000 ;1600 8000
mass = 50
force = 5000
maxrot = 1.2
airconst = 40
start_speed = 120 ; 200
life_time = 1700 ; 4000 2000
shot_time = 950
shot_time_user = 350
radius = 50
type_icon = I ;DEBUGICON
vp_normal = 284 ; 114
vp_fire = 114
vp_dead = 112
vp_wait = 114
vp_megadeth = 112
vp_genesis = 114
shk_hit_slot = 1
shk_hit_time = 200
shk_hit_mag0 = 0.2
shk_hit_mag1 = 0
shk_hit_z = 0.0
shk_hit_mute = 0.04
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
end
new_weapon 92
model = rocket
name = OBENRAUS
energy = 4000 ; 1600 8000
mass = 50
force = 5000
maxrot = 1.2
airconst = 40
start_speed = 120 ; 200
life_time = 1700 ; 4000 2000
shot_time = 950
shot_time_user = 350
radius = 50
type_icon = I ;DEBUGICON
vp_normal = 284 ; 114
vp_fire = 114
vp_dead = 112
vp_wait = 114
vp_megadeth = 112
vp_genesis = 114
shk_hit_slot = 1
shk_hit_time = 200
shk_hit_mag0 = 0.2
shk_hit_mag1 = 0
shk_hit_z = 0.0
shk_hit_mute = 0.04
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
end
new_weapon 93
model = rocket
name = UNTENRAUS
energy = 4000 ; 1600 8000
mass = 50
force = 5000
maxrot = 1.2
airconst = 40
start_speed = 120 ; 200
life_time = 1700 ; 4000 2000
shot_time = 950
shot_time_user = 350
radius = 50
type_icon = I ;DEBUGICON
vp_normal = 284 ; 114
vp_fire = 114
vp_dead = 112
vp_wait = 114
vp_megadeth = 112
vp_genesis = 114
shk_hit_slot = 1
shk_hit_time = 200
shk_hit_mag0 = 0.2
shk_hit_mag1 = 0
shk_hit_z = 0.0
shk_hit_mute = 0.04
pal_hit_slot = 4
pal_hit_mag0 = 0.05
pal_hit_mag1 = 0
pal_hit_time = 120
dest_fx = megadeth_151_0_-10_0
end